Role: Lead Artist & Producer & Designer
Tools Used: Unity, GitHub, Autodesk Maya, Substance Painter, Adobe Photoshop, Adobe Premiere Pro
Friend Sighting is an upcoming PC physics puzzle game projected for release in 2019. The player plays as Mothman at a school for monsters. They must fly around a level and perform tasks to befriend other monsters while avoiding obstacles, lest their student loans increase.
Friend Sighting has been shown at the 2019 MassDiGI Game Challenge and Worcester Games Popup Night.
As part of the Friend Sighting Team, I:
- Designed game levels & mechanics
- Directed team meetings
- Kept track of major & week-to-week deadlines
- Designed and created a modular building kit to streamline level creation
- Collaborated with teammates to write the game's story
- Concepted, modeled, and textured characters and background objects
- Took playtesting notes during play sessions and reviewed them with the team
- Directed and iterated the artistic theming of the game
- Streamlined and managed the team's art pipeline
- Created UI assets for the game
- Created promotional artwork and trailers for the game
- Composed music for the game
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