The Call of Karen
Development Info
Role: Producer, Designer, Environment Artist
Tools Used: Unreal 4, Autodesk Maya, Substance Painter, Adobe Photoshop, Adobe Premiere Pro, Github, Reaper
Duration: 2019 - 2020
Team Size: 4
Tools Used: Unreal 4, Autodesk Maya, Substance Painter, Adobe Photoshop, Adobe Premiere Pro, Github, Reaper
Duration: 2019 - 2020
Team Size: 4
Responsibilities:
- Designed game mechanics, narrative, and level layout
- Directed team meetings & task tracking
- Concepted, modeled, and textured environment art & props
- Created animated shaders
- Designed game mechanics, narrative, and level layout
- Directed team meetings & task tracking
- Concepted, modeled, and textured environment art & props
- Created animated shaders
Game Info
Genre: Narrative-Based Simulator
Platform: PC
Project Status: Released July 16th, 2020, 100,000+ downloads
Platform: PC
Project Status: Released July 16th, 2020, 100,000+ downloads
Game Description: The Call of Karen is about a 1950s suburban housewife whose home is being invaded by Cthulhu. Keep up appearances in the face of an unhappy marriage, ungrateful child, and eldritch madness!