The Call of Karen
Role: Producer, Artist, Sound Designer
Tools Used: Unreal 4, Autodesk Maya, Substance Painter, Adobe Photoshop, Adobe Premiere Pro, GitHub
The Call of Karen is an upcoming PC comedy simulation game about Karen, a 1950s suburban housewife whose home is being invaded by Cthulhu releasing in late Spring /early Summer 2020.
The Call of Karen was showcased at PAX East 2020 and was a category runner-up in the 2020 MassDiGI Game Challenge.
As part of The Call of Karen team, I:
- Concepted, modeled, and textured environment art & props
- Created animated shaders
- Designed game mechanics and level layout
- Created a blueprint to generate Cthulhu anomalies in the house
- Worked with teammates to create trailers
- Kept track of major & week-to-week deadlines
- Took playtesting notes during play sessions and reviewed them with the team
- Wrote the game's script & recorded dialogue
- Organized & directed team meetings
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